* Update Code to 1.136.1
* Do not click on tab during test file opens
It will already be the selected tab, and if any other tab is already
open (like the welcome tab), it will click that instead.
We disable the welcome page so this is not supposed to actually matter,
but that Setting appears not to be working.
Also add the quick input widget selector in the disabled downloads test,
since if the widget never shows up it would mistakenly pass.
* Update Code to 1.116.0
* Add copilot extension build
Seems the vscode build requires this separately now.
* Disable welcome popup
A giant modal window asking you to sign in for AI features is blocking
the tests. Rather than have to click through it, disable it. It looks like
this has to be a user setting, so switch to that instead of machine (we
used machine because user settings were in the browser, but they have
been since moved back to disk).
---------
Co-authored-by: Asher <ash@coder.com>
* Update Code to 1.97.0
* Update flake
This is to get a newer version of Node since we need > 20.18.1.
* Hijack new base path var
* Update test path matchers
* Update Code to 1.94.2
* Convert from yarn to npm
This is to match VS Code. We were already partially using npm for the
releases so this is some nice alignment.
* Update caniuse-lite
This was complaining on every unit test.
* Update eslint
I was having a bunch of dependency conflicts and eslint seemed to be the
culprit so I just removed it and set it up again, since it seems things
have changed quite a bit.
* Update test dependencies
I was getting oom when running the unit tests...updating seems to work.
* Remove package.json `scripts` property in release
The new pre-install script was being included, which is dev-only.
This was always the intent; did not realize jq's merge was recursive.
* Remove jest and devDependencies in release as well
* Update test extension dependencies
This appears to be conflicting with the root dependencies.
* Fix playwright exec
npm does not let you run binaries like yarn does, as far as I know.
* Fix import of server-main.js
* Fix several tests by waiting for selectors
* Update VS Code to 1.92.2
* Use server-main.js to load VS Code
It looks like the bootstrap files are now bundled so we can no longer
require them. We could make them included again, but maybe it is better
to go through the main entrypoint anyway because it includes some nls
stuff which is maybe necessary.
This also fixes what looks like a bug where we could create two servers
if two requests came in. I am not sure what the practical consequences
of that would be, but it will no longer do that.
* Drop es2020 patch
Unfortunately, VS Code will not load with this. It seems to be because
`this` is being used in static properties, and it becomes `void 0` for
some reason under the es2020 target. For example:
static PREFIX_BY_CATEGORY = `${this.PREFIX}${this.SCOPE_PREFIX}`;
becomes
AbstractGotoSymbolQuickAccessProvider.PREFIX_BY_CATEGORY = `${(void 0).PREFIX}${(void 0).SCOPE_PREFIX}`;
Which, obviously, will not work.
Older versions of Safari (and maybe other browsers) are likely affected.
* Fix display language
* Update Playwright
I think maybe because of the dropped es2020 patch that Webkit is now
failing because it is too old.
* Do not wait for networkidle in e2e tests
I am not sure what is going on but some tests on Webkit are timing out
and it seems the page is loaded but something is still trying to
download. Not good, but for now try to at least get the tests passing.
It is not working. I test this manually anyway so for now just remove
the test, but I think maybe we have to watch for code-server to extract
the language files, and then reload the page, or maybe we have to
install the language from the UI.
Ideally we can drop our patch in the future anyway...
* Update dependencies and force-update qs
This is mainly an attempt to get rid of as many resolutions as possible
since it seems they are unnecessary except for qs (according to yarn/npm
audit).
For qs use 6.9.7 since Express is using 6.9.6 and that matches the most
closely.
Also add overrides since this is npm's version of yarn's resolutions and
we need it for the shrinkwrap to generate with the right dependencies.
Decided to keep pinning @types/node as well although I am not sure it is
necessary. Express is pulling in v20 types. Since this is
development-only we only need it in resolutions.
* Run formatter
Some rules seem to have changed with the dependency updates.
* Replace deprecated bodyParser.json() usage
* Audit npm shrinkwrap as well
* Skip installing dependencies in audit
It seems the tools only require the lock files.
* Fix tests when using ipv6
* Add missing openssl dependency to flake
* Avoid spawning code-server with --reuse-window and --new-window
These flags mean the user explicitly wants to open in an existing
instance so if the socket is down it should error rather than try to
spawn code-server normally.
* Set session socket into environment variable
While I was at it I added a CLI flag to override the default. I also
swapped the default to --user-data-dir.
The value is set on an environment variable so it can be used by the
extension host similar to VSCODE_IPC_HOOK_CLI.
* Add e2e test for opening files externally
* Update Code to 1.75.0
- getting-started.diff: The way to get an icon's class changed
- proxy-uri.diff: The product service is passed in so we can get the
proxy URI from that now instead of passing it in separately.
* Remove workspace trust test
Something in how/when Code displays the trust dialog appears to have
changed, failing the test. I am not sure it makes sense for us to be
testing upstream code anyway.
* Use regular Node for watch
Since we spawn the watch script with ts-node it was using ts-node for
the web server spawn as well. With latest Code there are for some
reason type errors (it cannot find @types/node) but this is already
compiled code which already passed type checks; any type errors here are
useless. To fix spawn with regular Node.
* Fix some workers not loading
* chore: upgrade Code to 1.74.1
* chore: remove require in integration.diff
I don't know what the impact of this is but in 192c67db71
they removed the usage of `require` in `server.main.ts`.
More details in PR: https://github.com/microsoft/vscode/pull/165831
* chore: update marketplace.diff
* chore: update sha hash in webview.diff
* chore: update disable-builtin-ext-update.diff
If my logic is right, then this patch is now simplified thanks to this:
https://github.com/microsoft/vscode/blob/1.74.1/src/vs/workbench/contrib/extensions/browser/extensionsWorkbenchService.ts#L1238
* chore: refresh proxy-uri patch
* chore: refresh local-storage.diff
* chore: refresh sourcemaps.diff
* chore: refresh disable-downloads.diff
* chore: refresh display-language.diff
* chore: refresh getting-started.diff
* docs: update testing notes for cli-window-open
* docs: update telemetry testing instructions
* fix: add GITHUB_TOKEN to build code-server job
Downloading @vscode/ripgrep is failing only in CI so adding this
environment variable to see if it increases the rate limit.
Ref: https://github.com/microsoft/vscode-ripgrep#github-api-limit-note
* refactor: use own cache key build code-server job
* temp: disable vscode test
* refactor: delete wrapper test
* Revert "refactor: delete wrapper test"
This reverts commit 3999279b73.
* refactor: move vscode tests to e2e (#5911)
* wip: migrate vscode tests to e2e
* feat: add codeWorkspace to global setup
* refactor: only use dir in spawn when we should
* wip: migrate more tests
* refactor: move all vscode tests to e2e
* refactor(ci): move unit to own job
* fixup: add codecov to unit test step
* Update test/e2e/models/CodeServer.ts
* Update test/e2e/models/CodeServer.ts
* docs: add note about intercept requests
* refactor: rm unused clean() calls
* refactor: delete duplicate test
* refactor: update 'should not redirect' test
* refactor: rm unused imports
* refactor: rm unnecessary navigate call in test
* fixup: formatting
* wip: update test
* refactor: modify assertion for proxy
* fixup: use REVERSE_PROXY_BASE_PATH
* refactor: add helper fn getMaybeProxiedPathname
* fixup: formatting
* fixup: rm unused import
* chore: increase playwright timeout
* Revert "chore: increase playwright timeout"
This reverts commit a059129252.
* chore: rm timeout
* feat: enable ports panel in proxy-uri patch
This makes the forwarded ports panel enabled by default.
* feat: add tunnelProvider in proxy-uri patch
This adds a `tunnelProvider` along with a `tunnelFactory` so that ports
are forwarded and use code-server's built-in proxy.
* fixup!: update import
* fix: skip uri modification if authority host match
This adds a check in our `resolveExternalUri` patch to skip modifying if
the `authority` and the `location.host` match to prevent
`localhost:<port>/proxy/<port>` from being modified.
* fixup!: refresh patch
* fixup!: move authority check up
* fixup!: remove comment
* fixup!: add trailing slash
* fix: add handle for resolveExternalUri
This adds a fix to properly handle `resolveExternalUri` which is used by
extensions like Tabnine.
* fixup!: update patch
* fixup!: force update proxy patch
* fixup!: use proxyEndpointTemplate else manually add
* fixup!: throw error if productConfiguration missing
* feat(testing): add asExternalUri
This modifies the test extension used in e2e test by registering a new
command for testing `asExternalUri`.
* feat: add e2e test for asExternalUri
* docs: update playwright setup comments
* feat: add support for VSCODE_PROXY_URI
* chore: refresh patches
* feat: add test for VSCODE_PROXY_URI
* chore: add metadata to lang extension
* fixup!: fix part of service-worker patch
* fixup!: remove e2e test, update patch notes
* fixup!: refresh disable-downloads
* fixup!: formatting
* docs: update MAINTAINING
* refactor: use branch name in release-prep
This makes a minor improvement to the `release-prep.sh` script to grab
the version to update to from the branch name.
* chore(release): bump version to 4.7.0
* fixup: bump version
* docs: use latest instead of version
* fixup: bump Chart version
* chore: update CHANGELOG
* chore: add license to test package.json
* chore: bump @coder/logging to 3.0.0
* fix: change level to Warn
* feat(e2e): add language extension to setup
This adds a slimmed-down version of the Spanish Language Pack and also
adds a `languagepacks.json` to the e2e `workspaceDir` which allows use
to run a test suite passing the `--locale es` flags to simulate a
different display language.
* feat: add e2e test for display language patch
This tests loading code-server in Spanish using the `--locale` flag.
* fixup!: use JSON.stringify for readability
* fixup!: add comment about langaugepacks temp fix
* fixup!: slim down translations
* fixup!: slim down package.json for lang. ext
* docs: update maintaining
* chore(e2e): add maxFailures to playwright
* fix(ci): skip submodule in e2e job
We don't need the submodules for the e2e job. This will speed up the
checkout step.
* feat(ci): add test-e2e-proxy job
This adds a new job to CI to run our tests behind Caddy and simulate
code-server running against a reverse-proxy.
* refactor: make e2e work with reverse proxy
This refactors the e2e test in a couple ways:
- remove setting cookie in localStorage (instead we pass --auth none)
- refactor address() method to account for reverse proxy logic
* Update test/e2e/models/CodeServer.ts
* Update test/playwright.config.ts
* Update test/utils/constants.ts
Co-authored-by: Asher <ash@coder.com>
* Update test/utils/helpers.ts
Co-authored-by: Asher <ash@coder.com>
Co-authored-by: Asher <ash@coder.com>
* Include bin scripts for all platforms
These will get symlinked as part of the postinstall. These scripts
provide everything ours does inside the integrated terminal plus more.
* Improve OS detection
Specifically for Windows although we do not yet support Windows.
Also standardize the duplicate arch functions since they had drifted
from each other bit.
* Remove duplicate asar symlink
Since standalone releases run the postinstall they will get the asar
symlink there. That means the symlink will not exist for the npm
package and we will not need to ignore it.
The symlink portion is split out so it can be re-used for other
symlinks (for example linking bin scripts).
* Add symlinks to bin scripts
* Add test for opening a file from the terminal
* Add global Playwright timeout
Otherwise it will exceed the Actions timeout and get rudely killed
without any output.
* Make sed work on macOS
* Fix Node path in bin scripts
* Disable shellcheck expansion error
* Make scripts executable
* Remove .bak files created by sed
* Include Code build script in cache hash
Otherwise if we change the script it will not rebuild Code.
* Make sure the terminal opens
The selector was timing out even though it matched more than one element
but matching on the focused one appears to work.
In addition add a loop so it can keep trying to open the terminal
if something goes wrong with the focus.
* chore(release): bump version to 4.5.1
* chore: bump helm chart
* chore: update CHANGELOG
* Revert "chore: bump helm chart"
This reverts commit 703b03b665.
* chore: bump helm chart to 3.0.0
* revert: remove bad change to manifes.json icon
* fix(ci): add package.json.version to code cachekey
Before this, creating a release sometimes prevented vscode from
rebuilding and using the cache instead. Now we use the
package.json.version in the cache key to "bust" the cache if the
package.json version is updated (aka a release).
Fixes#5316
* Update .github/workflows/ci.yaml
Co-authored-by: Asher <ash@coder.com>
* fixup: formatting
* Revert "refactor: remove version check e2e test"
This reverts commit b23c398b7d.
Co-authored-by: Asher <ash@coder.com>
* chore(release): bump version to 4.5.0
* chore: update CHANGELOG
* chore: bump chart version
* docs: update MAINTAINING
* fix: add VSCODE_DEV=1 to e2e script
I'm not sure what changed in the latest version but without setting
VSCODE_DEV=1, code-server won't load. This fixes that.
* Revert "fix: add VSCODE_DEV=1 to e2e script"
This reverts commit 58c4826af8.
* fix: try setting VSCODE_DEV=1
* Revert "fix: try setting VSCODE_DEV=1"
This reverts commit 902f5f2f30.
* refactor: remove version check e2e test
I am not sure why this is passing locally and failing CI. I need to
further investigate this since it fails depending on where you test.
* chore: upgrade Code to 1.66
* docs: update docs for Code upgrades
* fixup!: docs
* chore: update vscode submodule
* chore: update integration patch
* chore: update node-version patch
* chore: update github-auth patch
They completely changed how auth is handled for GitHub in
https://github.com/microsoft/vscode/pull/145424 so our patch may not
work. Will need to test and revisit.
* refactor: remove postinstall patch
It appears they renamed postinstall.js to postinstall.mjs and removed
the use of `rimraf` which means our patch is no longer needed! 🎉b0e8554cce
* chore: refresh local-storage patch
* chore: refresh service-worker patch
* chore: bulk refresh patches
* fixup!: docs formatting
* refactor: remove unused last-opened patch
* fixup!: formatting docs
* fixup!: formatting docs
* refactor: remove rsync postinstall
* Revert "refactor: remove rsync postinstall"
This reverts commit 8d6b613e9d.
* refactor: update postinstall.js to .mjs
* feat(patches): add parent-origin bypass
* docs(patches): add notes for testing store-socket
* docs(patches): update testing info for node-version
* refactor(patches): delete github-auth.diff patch
* docs(patches): add notes for testing connection-type
* fixup!: delete github-auth patch
* fixup!: update connection type testing
* docs(patches): add notes to insecure-notification.diff
* docs(patches): add nots for update-check.diff
* fixup!: remove comma in integration patch
* fix(e2e): disable workspace trust
* refactor: add --no-default-rc for yarn install
* feat(patches): remove yarnrc in presinstall
* fixup!: silly mistake
* docs: add note about KEEP_MODULES=1
* docs(patches): add testing notes for node-version
* refactor(patches): remove node-version
It appears this is no longer needed due to the `remote/package.json` now which
targets node rather than electron.
* fixup!: add cd ../.. to code upgrade instructions
* fixup!: add note to yarn --production flag
* fixup!: make parent-origin easier to upstream
* Revert "refactor(patches): delete github-auth.diff patch"
This reverts commit 31a354a343.
* Revert "fixup!: delete github-auth patch"
This reverts commit bdeb5212e8.
* Merge webview origin patch into webview patch
* Remove unused post-install patch
* Prevent builtin extensions from updating
* Refresh sourcemaps patch
* Update Node to v16
This matches the version in ./lib/vscode/remote/.yarnrc.
I changed the engine to exactly 16 since if you use any different
version it will just not work since the modules will have been built for
16 (due to the .yarnrc).
* Replace fs.rmdir with fs.rm
Node is showing a deprecation warning about it.
* Update github-auth patch
The local credentials provider is no longer used when there is a remote
so this code moved into the backend web credential provider.
* Prevent fs.rm from erroring about non-existent files
We were using fs.rmdir which presumably did not have the same behavior
in v14 (in v16 fs.rmdir also errors).
* Install Python 3 in CentOS CI container
Co-authored-by: Asher <ash@coder.com>
* refactor(heart): extract logic into heartbeatTimer fn
To make it easier to test, I extract heartbeatTimer into it's own
function.
* feat(testing): add tests for heart.ts
* fixup
* fixup!: remove unneeded heart call
* Update src/node/heart.ts
Co-authored-by: Asher <ash@coder.com>
* fixup!: use mockResolvedValue everywhere
* fixup!: add stat test for timestamp check
Co-authored-by: Asher <ash@coder.com>
* Fix code-server version not appearing in other languages
It needs to be separate from the localize call since the language
version of that string is used and it will not include a spot for the
code-server version.
I also moved the "v" so we do not get "vUnknown".
* Add code-server version to product configuration
Before 1.64 the entire product configuration was sent to the client but
that was removed so we have to add anything we want to use on the
client, like the code-server version (used in the about dialog).
Fixes#5027.
* Refresh patches
* Change version test to look for specific version
This will catch if we are not sending the actual version to the client.
* Merge setup and navigate functions
Whenever we navigate we probably want to make sure the editor is ready
so might as well just have one function.
* Add customizable entry and workspace directory
* Add test for state db migration
* Update Code
This contains the state migrations.
* feat: github-auth flag
This will allow injecting credentials into code-server if you already
have them.
* Update Code
Contains the GitHub auth changes.
* Add e2e test for GitHub token
* Add helper for navigating the quick picker
This has problems similar to the menu except instead of closing it gets
re-created which interrupts the hover call and causes the test to fail.
Now it will keep trying just like the menu.
* Add a test for opening a file
* Add test for colliding state
* Update VS Code
This contains the colliding state fix.
* Update links in package.json
I will try checking the docs too
* docs: Update links in triage.md
* docs: Update links in npm.md
* docs: Update links in whatever files that have `cdr`
* Replace globally, thanks @bpmct!
* fix: coderer instead of coder
I should've used all three toggles in the Search/Replace tab in the GItHub.dev editor.
* Code Formatting
* chore(deps): replace argon2 w/@node-rs/argon2
* refactor: clean up hashPassword functions
* refactor(util): pass in process.platform
* fix: use correct settings for test-extension
Before, it was running into errors with an @types package.
Now, we're correctly running `tsc` so it picks up our `tsconfig.json` and we're
telling TypeScript to not typecheck our lib and exclude `node_modules`
* Add test extension
This will let us test extension-related features (like the proxy URI).
I removed the environment variables in the script because they override
the ones you set yourself. We still set defaults in constants.ts.
* Add changelog entry for VSCODE_PROXY_URI
* Add terminal test for VSCODE_PROXY_URI
* Update VS Code
This adds the VSCODE_PROXY_URI environment variable.
* Implement last opened functionality
Fixes https://github.com/cdr/code-server/issues/4619
* Fix test temp dirs not being cleaned up
* Mock logger everywhere
This suppresses all the error and debug output we generate which makes
it hard to actually find which test has failed. It also gives us a
standard way to test logging for the few places we do that.
* Use separate data directories for unit test instances
Exactly as we do for the e2e tests.
* Add integration tests for vscode route
* Make settings use --user-data-dir
Without this test instances step on each other feet and they also
clobber your own non-test settings.
* Make redirects consistent
They will preserve the trailing slash if there is one.
* Remove compilation check
If you do a regular non-watch build there are no compilation stats so
this bricks VS Code in CI when running the unit tests.
I am not sure how best to fix this for the case where you have a build
that has not been packaged yet so I just removed it for now and added a
message to check if VS Code is compiling when in dev mode.
* Update code-server update endpoint name
* Flesh out fixes to align with upstream.
* Update route handlers to better reflect fallback behavior.
* Add platform to vscode-reh-web task
Our strategy has been to build once and then recompile native modules
for individual platforms. It looks like VS Code builds from scratch for
each platform.
But we can target any platform, grab the pre-packaged folder, then
continue with own packaging.
In the future we may want to rework to match upstream.
* Fix issue where workspace args are not parsed.
* Fix issues surrounding opening files within code-server's terminal.
* Readd parent wrapper for hot reload.
* Allow more errors.
* Fix issues surrounding Coder link.
* Add dir creation and fix cli
It seems VS Code explodes when certain directories do not exist so
import the reh agent instead of the server component since it creates
the directories (require patching thus the VS Code update).
Also the CLI (for installing extensions) did not seem to be working so
point that to the same place since it also exports a function for
running that part of the CLI.
* Remove hardcoded VSCODE_DEV=1
This causes VS Code to use the development HTML file. Move this to the
watch command instead.
I deleted the other stuff before it as well since in the latest main.js
they do not have this code so I figure we should be safe to omit it.
* Fix mismatching commit between client and server
* Mostly restore command-line parity
Restore most everything and remove the added server arguments. This
will let us add and remove options after later so we can contain the
number of breaking changes.
To accomplish this a hard separation is added between the CLI arguments
and the server arguments.
The separation between user-provided arguments and arguments with
defaults is also made more clear.
The extra directory flags have been left out as they were buggy and
should be implemented upstream although I think there are better
solutions anyway. locale and install-source are unsupported with the
web remote and are left removed. It is unclear whether they were used
before anyway.
Some restored flags still need to have their behavior re-implemented.
* Fix static endpoint not emitting 404s
This fixes the last failing unit test.
Fix a missing dependency, add some generic reverse proxy support for the
protocol, and add back a missing nfpm fix.
* Import missing logError
* Fix 403 errors
* Add code-server version to about dialog
* Use user settings to disable welcome page
The workspace setting seems to be recognized but if so it is having no
effect.
* Update VS Code cache step with new build directories
Co-authored-by: Asher <ash@coder.com>
* fix(testing): revert change & fix playwright tests
* fix(constants): add type to import statement
* refactor(e2e): delete browser test
This test was originally added to ensure playwright was working.
At this point, we know it works so removing this test because it doesn't help
with anything specific to code-server and only adds unnecessary code to the
codebase plus increases the e2e test job duration.
* chore(e2e): use 1 worker for e2e test
I don't know if it's a resources issue, playwright, or code-server but it seems
like the e2e tests choke when multiple workers are used.
This change is okay because our CI runner only has 2 cores so it would only use
1 worker anyway, but by specifying it in our playwright config, we ensure more
stability in our e2e tests working correctly.
See these PRs:
- https://github.com/cdr/code-server/pull/3263
- https://github.com/cdr/code-server/pull/4310
* revert(vscode): add missing route with redirect
* chore(vscode): update to latest fork
* Touch up compilation step.
* Bump vendor.
* Fix VS Code minification step
* Move ClientConfiguration to common
Common code must not import Node code as it is imported by the browser.
* Ensure lib directory exists before curling
cURL errors now because VS Code was moved and the directory does not
exist.
* Update incorrect e2e test help output
Revert workers change as well; this can be overridden when desired.
* Add back extension compilation step
* Include missing resources in release
This includes a favicon, for example. I opted to include the entire
directory to make sure we do not miss anything. Some of the other
stuff looks potentially useful (like completions).
* Set quality property in product configuration
When httpWebWorkerExtensionHostIframe.html is fetched it uses the web
endpoint template (in which we do not include the commit) but if the
quality is not set it prepends the commit to the web endpoint instead.
The new static endpoint does not use/handle commits so this 404s.
Long-term we might want to make the new static endpoint use commits like
the old one but we will also need to update the various other static
URLs to include the commit.
For now I just fixed this by adding the quality since:
1. Probably faster than trying to find and update all static uses.
2. VS Code probably expects it anyway.
3. Gives us better control over the endpoint.
* Update VS Code
This fixes several build issues.
* Bump vscode.
* Bump.
* Bump.
* Use CLI directly.
* Update tests to reflect new upstream behavior.
* Move unit tests to after the build
Our code has new dependencies on VS Code that are pulled in when the
unit tests run. Because of this we need to build VS Code before running
the unit tests (as it only pulls built code).
* Upgrade proxy-agent dependencies
This resolves a security report with one of its dependencies (vm2).
* Symlink VS Code output directory before unit tests
This is necessary now that we import from the out directory.
* Fix issues surrounding persistent processes between tests.
* Update VS Code cache directories
These were renamed so the cached paths need to be updated. I changed
the key as well to force a rebuild.
* Move test symlink to script
This way it works for local testing as well.
I had to use out-build instead of out-vscode-server-min because Jest
throws some obscure error about a handlebars haste map.
* Fix listening on a socket
* Update VS Code
It contains fixes for missing files in the build.
* Standardize disposals
* Dispose HTTP server
Shares code with the test HTTP server. For now it is a function but
maybe we should make it a class that is extended by tests.
* Dispose app on exit
* Fix logging link errors
Unfortunately the logger currently chokes when provided with error
objects.
Also for some reason the bracketed text was not displaying...
* Update regex used by e2e to extract address
The address was recently changed to use URL which seems to add a
trailing slash when using toString, causing the regex match to fail.
* Log browser console in e2e tests
* Add base back to login page
This is used to set cookies when using a base path.
* Remove login page test
The file this was testing no longer exists.
* Use path.posix for static base
Since this is a web path and not platform-dependent.
* Add test for invalid password
Co-authored-by: Teffen Ellis <teffen@nirri.us>
Co-authored-by: Asher <ash@coder.com>