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Add idle timeout (#7539)
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@@ -1,5 +1,6 @@
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import { logger } from "@coder/logger"
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import { promises as fs } from "fs"
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import { Emitter } from "../common/emitter"
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/**
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* Provides a heartbeat using a local file to indicate activity.
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@@ -8,6 +9,9 @@ export class Heart {
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private heartbeatTimer?: NodeJS.Timeout
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private heartbeatInterval = 60000
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public lastHeartbeat = 0
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private readonly _onChange = new Emitter<"alive" | "expired" | "unknown">()
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readonly onChange = this._onChange.event
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private state: "alive" | "expired" | "unknown" = "expired"
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public constructor(
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private readonly heartbeatPath: string,
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@@ -17,6 +21,13 @@ export class Heart {
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this.alive = this.alive.bind(this)
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}
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private setState(state: typeof this.state) {
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if (this.state !== state) {
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this.state = state
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this._onChange.emit(this.state)
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}
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}
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public alive(): boolean {
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const now = Date.now()
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return now - this.lastHeartbeat < this.heartbeatInterval
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@@ -28,6 +39,7 @@ export class Heart {
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*/
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public async beat(): Promise<void> {
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if (this.alive()) {
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this.setState("alive")
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return
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}
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@@ -36,7 +48,22 @@ export class Heart {
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if (typeof this.heartbeatTimer !== "undefined") {
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clearTimeout(this.heartbeatTimer)
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}
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this.heartbeatTimer = setTimeout(() => heartbeatTimer(this.isActive, this.beat), this.heartbeatInterval)
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this.heartbeatTimer = setTimeout(async () => {
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try {
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if (await this.isActive()) {
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this.beat()
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} else {
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this.setState("expired")
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}
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} catch (error: unknown) {
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logger.warn((error as Error).message)
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this.setState("unknown")
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}
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}, this.heartbeatInterval)
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this.setState("alive")
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try {
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return await fs.writeFile(this.heartbeatPath, "")
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} catch (error: any) {
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@@ -53,20 +80,3 @@ export class Heart {
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}
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}
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}
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/**
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* Helper function for the heartbeatTimer.
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*
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* If heartbeat is active, call beat. Otherwise do nothing.
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*
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* Extracted to make it easier to test.
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*/
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export async function heartbeatTimer(isActive: Heart["isActive"], beat: Heart["beat"]) {
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try {
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if (await isActive()) {
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beat()
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}
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} catch (error: unknown) {
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logger.warn((error as Error).message)
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}
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}
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