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Squashed 'lib/vscode/' content from commit e5a624b788
git-subtree-dir: lib/vscode git-subtree-split: e5a624b788d92b8d34d1392e4c4d9789406efe8f
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314
src/vs/base/parts/storage/common/storage.ts
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314
src/vs/base/parts/storage/common/storage.ts
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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import { Disposable, IDisposable } from 'vs/base/common/lifecycle';
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import { Emitter, Event } from 'vs/base/common/event';
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import { ThrottledDelayer } from 'vs/base/common/async';
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import { isUndefinedOrNull } from 'vs/base/common/types';
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export enum StorageHint {
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// A hint to the storage that the storage
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// does not exist on disk yet. This allows
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// the storage library to improve startup
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// time by not checking the storage for data.
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STORAGE_DOES_NOT_EXIST
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}
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export interface IStorageOptions {
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readonly hint?: StorageHint;
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}
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export interface IUpdateRequest {
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readonly insert?: Map<string, string>;
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readonly delete?: Set<string>;
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}
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export interface IStorageItemsChangeEvent {
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readonly changed?: Map<string, string>;
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readonly deleted?: Set<string>;
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}
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export interface IStorageDatabase {
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readonly onDidChangeItemsExternal: Event<IStorageItemsChangeEvent>;
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getItems(): Promise<Map<string, string>>;
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updateItems(request: IUpdateRequest): Promise<void>;
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close(recovery?: () => Map<string, string>): Promise<void>;
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}
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export interface IStorage extends IDisposable {
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readonly items: Map<string, string>;
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readonly size: number;
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readonly onDidChangeStorage: Event<string>;
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init(): Promise<void>;
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get(key: string, fallbackValue: string): string;
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get(key: string, fallbackValue?: string): string | undefined;
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getBoolean(key: string, fallbackValue: boolean): boolean;
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getBoolean(key: string, fallbackValue?: boolean): boolean | undefined;
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getNumber(key: string, fallbackValue: number): number;
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getNumber(key: string, fallbackValue?: number): number | undefined;
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set(key: string, value: string | boolean | number | undefined | null): Promise<void>;
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delete(key: string): Promise<void>;
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close(): Promise<void>;
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}
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enum StorageState {
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None,
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Initialized,
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Closed
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}
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export class Storage extends Disposable implements IStorage {
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private static readonly DEFAULT_FLUSH_DELAY = 100;
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private readonly _onDidChangeStorage = this._register(new Emitter<string>());
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readonly onDidChangeStorage = this._onDidChangeStorage.event;
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private state = StorageState.None;
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private cache = new Map<string, string>();
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private readonly flushDelayer = this._register(new ThrottledDelayer<void>(Storage.DEFAULT_FLUSH_DELAY));
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private pendingDeletes = new Set<string>();
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private pendingInserts = new Map<string, string>();
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constructor(
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protected readonly database: IStorageDatabase,
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private readonly options: IStorageOptions = Object.create(null)
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) {
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super();
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this.registerListeners();
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}
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private registerListeners(): void {
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this._register(this.database.onDidChangeItemsExternal(e => this.onDidChangeItemsExternal(e)));
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}
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private onDidChangeItemsExternal(e: IStorageItemsChangeEvent): void {
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// items that change external require us to update our
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// caches with the values. we just accept the value and
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// emit an event if there is a change.
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e.changed?.forEach((value, key) => this.accept(key, value));
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e.deleted?.forEach(key => this.accept(key, undefined));
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}
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private accept(key: string, value: string | undefined): void {
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if (this.state === StorageState.Closed) {
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return; // Return early if we are already closed
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}
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let changed = false;
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// Item got removed, check for deletion
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if (isUndefinedOrNull(value)) {
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changed = this.cache.delete(key);
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}
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// Item got updated, check for change
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else {
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const currentValue = this.cache.get(key);
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if (currentValue !== value) {
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this.cache.set(key, value);
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changed = true;
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}
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}
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// Signal to outside listeners
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if (changed) {
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this._onDidChangeStorage.fire(key);
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}
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}
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get items(): Map<string, string> {
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return this.cache;
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}
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get size(): number {
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return this.cache.size;
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}
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async init(): Promise<void> {
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if (this.state !== StorageState.None) {
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return; // either closed or already initialized
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}
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this.state = StorageState.Initialized;
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if (this.options.hint === StorageHint.STORAGE_DOES_NOT_EXIST) {
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// return early if we know the storage file does not exist. this is a performance
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// optimization to not load all items of the underlying storage if we know that
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// there can be no items because the storage does not exist.
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return;
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}
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this.cache = await this.database.getItems();
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}
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get(key: string, fallbackValue: string): string;
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get(key: string, fallbackValue?: string): string | undefined;
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get(key: string, fallbackValue?: string): string | undefined {
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const value = this.cache.get(key);
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if (isUndefinedOrNull(value)) {
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return fallbackValue;
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}
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return value;
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}
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getBoolean(key: string, fallbackValue: boolean): boolean;
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getBoolean(key: string, fallbackValue?: boolean): boolean | undefined;
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getBoolean(key: string, fallbackValue?: boolean): boolean | undefined {
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const value = this.get(key);
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if (isUndefinedOrNull(value)) {
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return fallbackValue;
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}
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return value === 'true';
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}
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getNumber(key: string, fallbackValue: number): number;
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getNumber(key: string, fallbackValue?: number): number | undefined;
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getNumber(key: string, fallbackValue?: number): number | undefined {
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const value = this.get(key);
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if (isUndefinedOrNull(value)) {
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return fallbackValue;
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}
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return parseInt(value, 10);
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}
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set(key: string, value: string | boolean | number | null | undefined): Promise<void> {
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if (this.state === StorageState.Closed) {
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return Promise.resolve(); // Return early if we are already closed
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}
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// We remove the key for undefined/null values
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if (isUndefinedOrNull(value)) {
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return this.delete(key);
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}
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// Otherwise, convert to String and store
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const valueStr = String(value);
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// Return early if value already set
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const currentValue = this.cache.get(key);
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if (currentValue === valueStr) {
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return Promise.resolve();
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}
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// Update in cache and pending
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this.cache.set(key, valueStr);
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this.pendingInserts.set(key, valueStr);
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this.pendingDeletes.delete(key);
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// Event
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this._onDidChangeStorage.fire(key);
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// Accumulate work by scheduling after timeout
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return this.flushDelayer.trigger(() => this.flushPending());
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}
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delete(key: string): Promise<void> {
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if (this.state === StorageState.Closed) {
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return Promise.resolve(); // Return early if we are already closed
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}
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// Remove from cache and add to pending
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const wasDeleted = this.cache.delete(key);
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if (!wasDeleted) {
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return Promise.resolve(); // Return early if value already deleted
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}
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if (!this.pendingDeletes.has(key)) {
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this.pendingDeletes.add(key);
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}
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this.pendingInserts.delete(key);
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// Event
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this._onDidChangeStorage.fire(key);
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// Accumulate work by scheduling after timeout
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return this.flushDelayer.trigger(() => this.flushPending());
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}
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async close(): Promise<void> {
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if (this.state === StorageState.Closed) {
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return Promise.resolve(); // return if already closed
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}
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// Update state
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this.state = StorageState.Closed;
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// Trigger new flush to ensure data is persisted and then close
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// even if there is an error flushing. We must always ensure
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// the DB is closed to avoid corruption.
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//
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// Recovery: we pass our cache over as recovery option in case
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// the DB is not healthy.
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try {
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await this.flushDelayer.trigger(() => this.flushPending(), 0 /* as soon as possible */);
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} catch (error) {
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// Ignore
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}
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await this.database.close(() => this.cache);
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}
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private flushPending(): Promise<void> {
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if (this.pendingInserts.size === 0 && this.pendingDeletes.size === 0) {
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return Promise.resolve(); // return early if nothing to do
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}
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// Get pending data
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const updateRequest: IUpdateRequest = { insert: this.pendingInserts, delete: this.pendingDeletes };
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// Reset pending data for next run
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this.pendingDeletes = new Set<string>();
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this.pendingInserts = new Map<string, string>();
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// Update in storage
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return this.database.updateItems(updateRequest);
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}
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}
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export class InMemoryStorageDatabase implements IStorageDatabase {
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readonly onDidChangeItemsExternal = Event.None;
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private readonly items = new Map<string, string>();
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async getItems(): Promise<Map<string, string>> {
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return this.items;
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}
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async updateItems(request: IUpdateRequest): Promise<void> {
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if (request.insert) {
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request.insert.forEach((value, key) => this.items.set(key, value));
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}
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if (request.delete) {
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request.delete.forEach(key => this.items.delete(key));
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}
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}
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async close(): Promise<void> { }
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}
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